IRoofFace61

This interface gives the client access to roof face properties. You can define the shape of the roof as a flat surface, or as an angular surface. After defining the building geometry, you can assign fill color and texture from external files, or apply texture from the terrain to the roof and side walls.

 

 

Properties

 

Color

An IColor61 representing the roof face color. (Inherited from IBuildingFace61)

FillType

Determines the fill type for the roof. (Inherited from IBuildingFace61)

RooftopDeltaHeight

The height of the top of the angular roof above the building.

Style

Determines whether the roof is flat or angular.

Texture

An IObjectTexture61 representing the roof face texture. (Inherited from IBuildingFace61)